Note the explosive barrel as you enter the courtyard in the ruins, and grab a nearby Mine and break the crates around before heading up.Īs you move around the platform above where you entered, another Lycan attack will begin, and if you look back down in the courtyard you can spot a few massing by the explosive barrel that will make a juicy target. There’s another crate on the right before you enter the ruins yourself. Use your sniper rifle if you can to fight back, then advance to the nearby cover with a breakable crate. Take the left path and watch for more Lycans jumping down from above, and then advance cautiously to find two Lycan Archers trying to shoot you from the ruins. There’s also another Herb growing on the far left wall. Move towards the group of burning bodies to find an Herb, and look ahead to spot a few more Lycan waiting along the ridges - if they aren’t moving yet, get off some sniper shots to clear the herd before you mop up the rest. Use it to stun the group of attackers as they advance on you so that they can be eliminated before they deal any damage. Peacetime can be cancelled at anytime, to cancel peacetime, attack any player in the game.When you’re ready to see what Heisenberg has in store for you, head through the tunnel stairs going up to the Stronghold.īe ready for a lycan attack as you reach an open area with several ledges - and take the path up to a small bridge overlooking the area.Īs you move toward the right, the Lycans will begin their attack, but you’ll be next to a trough with some Rusted Scrap and bags of flour. This means no players can attack you during this peacetime, you can however be attacked by the AI on this world. Players will this start with 30 days peacetime. The AI receives daily votes in parish election like a player village would and will vote against players and for itself.ĪI can send multiple attacks at a player village in a short amount of time. If a captured, the village becomes an AI castle.ĪI will be able to repair and reinforce their castles. (This means if a village is the target of a captain attack from an invasion and then is interdicted, it will not be protected from further captain attacks from the invasion, since these have actually already been launched, but have not yet appeared on the map.)ĪI's have the ability to send scouts to stashes.ĪI Castles can be captured by players, and the AI can raze or capture player villages. All attacks from an invasion are sent at the same time, but may take a few minutes to appear on the map. If an invasion is incoming the invasion point will display a timer showing the time until the invasion begins. Active anchors will appear bright and glow and inactive ones will appear. These appear as anchor symbols on the map. NOTE: Players can only store a total of 50 Wheel Spins per tier in this WorldĪI's can send invasions from several invasion points around the map. Players can own up to 25 Villages on this world. Villages in Vacation Mode are protected from AI captain attacks sent from AI castles. The effects of Diplomacy research are reduced. While under interdiction, Scouts cannot be used. Interdiction does not protect against all attacks from the AI, only captain attacks from AI castles. The base cost of Interdiction has been doubled. The cost of recruiting troops will be reduced by 50%. Players will not be able to select a starting point, but will be placed in a random location on the map. Players will receive a chance at a special Wheel Spin (ranging from Tier 1 - Tier 5) for each defeated/captured AI. There will be more stashes spawned in the world which will include weapon stashes. Glory Round ends when any house (including the AI house) reaches the Glory threshold for the round. New village charters only spawn once an AI is defeated (via raze).Īfter a certain period of time any unclaimed charters can be “bought” by a local AI. The Map is the EU map with fewer villages and starting points. Each Parish has an AI (Rat, Snake, Pig, Wolf) as a "steward" and is controlled by that AI until the players oust them.
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